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Published on March 8th, 2013 | by Kieran Mackintosh

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‘Sonic Dash’ Released for iDevices

Early this morning, SEGA Europe and SEGA of America Inc. announced the release of their latest mobile Sonic game Sonic Dash, which has been developed specifically for mobile platforms, according to a press release.

Sonic, going fast.

Hardlight Studios, Sonic Dash’s developer, designed the game with a fully realised 3D world, creating – admittedly – a visually competent mobile game. The gameplay appears to be like any other Sonic game I’ve played: run forward, collect rings and bash enemie, though that’s just my speculation. It is suggested in the press release that you will be to play as multiple characters (including Sonic himself) which all have their different playstyles and abilities. There’s even a micro-transaction system because it is stated that players can buy power-ups (or unlock them) in order to help them get further into the game.

“Run as Sonic or one of his friends to take on Seaside Hill. Use each characters abilities to dash, spin and jump your way through at high speeds. Various hazards, enemies and loop de loops await your speedy fingertips.

Unlock or buy power-ups to help you get further, including head starts, revives & ring magnets and defeat enemies using Sonic’s devastating spin and homing attack.”

Different upgrades available.

Aside from going fast, players will also be able to stay socially connected with other Sonic Dash players, and possibly compete with them in leaderboard activities.

“Stay socially connected and compete with your friends in leaderboards to prove who really is the best speed runner. You might not be able to catch Sonic, but you can run with him into the hills!”

Sonic Dash is now available on the App Store for $1.99 (AUD $1.99/£1.49/€1.79), and you play it on iPod Touch, iPad ane iPhone devices.

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About the Author

Kieran "KingSongbird" Mackintosh was a fledgling freelance videogame journalist. He has resigned due to RL issues, but yearns to come back with a vengeance! His gaming interests lie in anything Sci-Fi, but he has a particular soft spot for RTSs, City Builders and any game that allows him to fly. He prefers visual aesthetics over graphical fidelity and values story, animation and character development over gameplay. For updates and shenanigans, follow him @KingSongbird!



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